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Last Updated on: June 11th, 2018
Create an area that heals friendly targets continuously
Heals a random amount of health between 2,600 - 4,000 per second for 10s, duration increases by 2s per skill level. Casts Recovery on allies every 10s.
Consumes 330 SP at Level 1. Increases by 77 SP per skill level
Skill Lv: 2